Here's my final major project in my last year at the University of South Wales.
Harpy Highlands is an environment piece I had concepted and created myself using Maya, Z-Brush, Substance Painter & Designer and put it all together in Unreal Engine 5. It serves the player as a main hub and landmark, where they gain newfound information of the deity's that dictate the lands. I wanted the environment to feel warm and divine.
Working on this environment, I used tile-able textures on my stone gazebo to boost efficiency. I really enjoyed playing around in Unreal engine 5 to help give my scene atmosphere, with cloud alphas, animation and lighting.